I have created a USB driver which allows you to use wired XBox 360
Controllers via USB, and wireless XBox 360 Controllers via the Microsoft
Wireless Gaming Receiver for Windows, on your OSX machine, including
support for the Apple Force Feedback library. The driver is licenced
under the GPL.
Snow Leopard
I've released a version which will hopefully install and work fine on
32-bit Snow Leopard. It also contains 64-bit binaries, however I've been
unable to test them because Apple have disabled my MacBook from booting
into 64-bit mode. I have however been informed that 64-bit and 32-bit
builds are both working.
ChatPad
I have got the Microsoft ChatPad working with my wired controller. The
latest release of the driver includes support, and I'll be updating the
USB information section of this website shortly. I've not yet checked
the wireless receiver for compatibility.
Other info
Sadly, my PowerMac has died, which as my primary development machine has slowed progress.
I have added a version of the driver without support for the Guitar Hero
controller, to allow the Guitar Hero for Mac game to work (it attempts
to access hardware directly, which doesn't work if a real driver has
claimed the device).
Help
If you find the driver does not work for you, please attempt and find
out as much as you can about the device, preferably using the Apple "USB
Prober" application provided with the developer tools, but the output
of System Profiler for the device may be enough. E-mail it back and I'll
try and work with you to get it working.
Force feedback-enabled games
Games I've currently tested for force feedback support (only games that
support basic rumble will probably function currently, as I've only
implemented triangle, square and sine wave-type effects. I also lack any
other force feedback device for comparison :) ):
Jammin' Racer - seems to work fine
Note: Before proceeding with your driver installation we suggest
you make sure you are installing the latest version available and for
the appropriate model/revision and Operating System.
We strongly suggest following 'readme' instructions for installing
drivers when available. Often restarting your system will be necessary
for the new driver to become active and start functioning properly.
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